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You know by now this is typical of most BGG threads:

OP asks a question (in good or bad faith).

A series of answers that are variously:

- lengthy but irrelevant;

- quibbling with the irrelevant answers at either much greater or much shorter length;

- one-liners that are irrelevant in completely different ways;

- abusive of or condescending towards the OP for their ignorance and temerity in asking a question;

- pleas for order and civility; and

- something actually useful to the OP.

In that thread there are 2 items that are useful: Dog Eat Dog and First Nations of Catan.

Blog post I did on this a while back:

https://brtrain.wordpress.com/2022/05/23/indigenous-counterpoints-to-colonial-themes-in-board-games/

Occasionally someone tries to create something along these lines, but like most commercial games (regardless of subject) they don't really go anywhere.

The Mary Flanagan book was rather a disappointment, especially after reading other things by her.

Maurice Suckling's new book has a chapter devoted to the problem:

https://www.routledge.com/Paper-Time-Machines-Critical-Game-Design-and-Historical-Board-Games/Suckling/p/book/9781032416915#

And one more link, though you might know of them already: Play the Past.

https://www.playthepast.org/

Too much about video games in there but it's the world we live in, I suppose... there is some about analog board games though.

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Thanks Brian. Both of those games seem excellent (Dog Eat Dog seems particularly well suited for a classroom if the kids are invested). I hadn't heard of Play the Past either -- thanks for the resources.

I probably overestimated BGG's communal interest in producing a comprehensive list, but the overall dearth is still disappointing.

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